#include <stdio.h>

typedef struct{
	int x;
	int y;
	int z;
}Cordinate;

int main(void) {
	Cordinate me={1,2,3};
	Cordinate *new_me=&me;
	(*new_me).x+=1;
	(*new_me).y+=1;
	(*new_me).z+=1;
	printf("%d ",me.x);
	printf("%d ",me.y);
	printf("%d ",me.z);
	return 0;
}
